Radical Relocation is an indie game developed by Winglett Entertainment and published by Iceberg Interactive. It is a challenging physics based puzzle game, where the goal is to relocate furniture from one place to another.
The game looks colourful, the low poly art style feels common in indie games nowadays. The graphics themselves don’t stand out that much, it’s the gameplay that feels unique and interesting.
The objective is to relocate furniture from one point to another. Only given a vehicle, and the objects, the vehicle and the items must make it to the end of the level in one piece and under the time limit. How the things are arranged is up to the player. If anything falls down, it’s game over.
Some levels also allow the usage of upgrades. There are five of them. First one increases the time limit. Second upgrade will leave an item behind. Third one is a magnet, which makes sure metal objects don’t fall off the vehicle. Fourth is a rope, which can be used to tie items down. Finally, there’s a trailer that can be attached to the vehicle, which gives more room to carry things. Only one upgrade can be used at a time and using one gives less parts when finishing a level, one part instead of three. Every upgrade can’t be used on every level, and boats can’t use trailers.
Parts can be used to build new vehicles. New vehicles become available after completing more levels. Different automobiles vary in shape, size and speed. Some are small, some are big. There are trucks, vans, sports cars and more. There aren’t only cars, but also boats, of all kinds, big and small, slow and fast. Each area has a total of 12 vehicles and they all feel different.
There are plenty of levels, with more coming soon. Currently there’s two areas, with a total of 50 levels. First location has cars, second has boats. There’s a third one coming soon, Arctic, which will have helicopters. The levels vary in terms of layout and objects. The earlier stages had less and smaller objects, but the more I played, the harder it got. The game itself is never too difficult, but it can get challenging when trying to get three stars each time or getting best times on the leaderboards. Competing with others made me want to improve, repeat levels to shave off seconds. The driver has to be careful, yet fast, to finish a level in time, otherwise the objects can move, fall down and shatter. I feel like there’s enough variety in terms of levels, the game definitely has replayability.
In Radical Relocation’s settings we have four categories: video, audio, controls and other. Under Video we can toggle VSync, change the game’s quality from low to high, change resolution and window mode and limit FPS. There are no in-depth graphics options. Under Audio we can change master, music, ambient and sound effects volume. In controls, we can change mouse and controller sensitivity and all the keybinds. There are a lot of options, even separate controls for cars and boats. Finally, under “Other” we can change the language and opt out of Unity Analytics.
While playing, I did manage to break the game multiple times. The developers listened to my feedback and were fast to fix the issues I found. It is a bit concerning that every time I played the game, I managed to break it somehow, be it disappearing objects or flying cars. Despite the issues, I still had fun, even the bugs were pretty funny.
Iceberg Interactive provided us with a Steam code for review purposes.